Wednesday 18 January 2017

Many faces of Evil

I have now written a page on how I did the Evil in Overdown cover image as folks seem to think that the phrase "entirely computer generated" means "a photo cut out in Photoshop".
Here is the direct link http://andyevans-art.blogspot.co.uk/p/making-face-of.html

After several hours work here is the texture map used on the character. the texture is made up of many photos from the 3DSK human reference website which were stitched together and merged in Photoshop
3DSK is a great resource, here is the link https://www.3d.sk/


The head with mesh overlay to show the polygons and with the texture applied to show the polygon count

The head lit and renderd (from a different angle) there is also a low poly hair mesh to give an idea of head shape and a basic black biker jacket (not used) for the body.


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